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Task ARCH-11
closedEpic ARCH-154: Range / Magic Mechanics
Frozen (Freeze)
Status:
Done
Assignee:
Priority:
High
Parent task:
Due date:
Start date:
02/10/2025
Sprint:
-
Estimated time:
0:30 h
Target version:
Category:
Range / Magic Mechanics
Story point estimate:
-
Description
User Story¶
As a player, I want to freeze enemies, so that they are completely immobilized and vulnerable to additional elemental interactions.
Description¶
- Targets affected by Frozen are completely unable to move or take actions for a set duration.
- Achieved by combining Wind and Water to create a freezing effect.
- Lightning increases damage when used on a Frozen target, causing extra shattering damage.
Test Cases¶
- Verify that Frozen completely stops movement and actions on affected targets.
- Ensure that Frozen has a clear visual effect (e.g., ice covering the target, frost particles).
- Confirm that Frozen lasts for the correct duration before wearing off.
- Validate that combining Wind and Water successfully triggers the Frozen effect.
- Ensure that combining Frozen with Lightning increases damage and applies a shattering effect.
- Check that Frozen does not apply to ice-resistant enemies (if applicable).
- Confirm that Frozen expires early if hit by a strong heat-based attack (if applicable).
Updated by Kenneth Schuetz about 1 year ago
- Status changed from To Do to 2
PBI status auto updated to Selected for Sprint because at least one task wasn't on New status
Updated by Kenneth Schuetz about 1 year ago
- Status changed from 2 to To Do
PBI status auto updated to New because all tasks were on New status
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 11 to 12
Updated by Kenneth Schuetz about 1 year ago
- Subject changed from No warnings or errors in the code base in Alpha Build to Boss Enemy Types
Updated by Kenneth Schuetz about 1 year ago
- Subject changed from Boss Enemy Types to Frozen (Freeze)
- Description updated (diff)
- Category set to Range / Magic Mechanics
- Priority changed from Medium to High
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_sprint changed from 6 to 7
- Translation missing: en.field_position changed from 12 to 9
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_sprint changed from 7 to 9
- Translation missing: en.field_position changed from 9 to -7
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from -7 to 58
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 58 to 57
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 57 to 56
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 56 to 57
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 57 to 58
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 58 to 59
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Kevin Winters
- Estimated time set to 0:30 h
- Translation missing: en.field_sprint changed from 9 to 7
- Translation missing: en.field_position changed from 59 to 9
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Parent task set to Epic ARCH-154: Range / Magic Mechanics
Updated by Kevin Winters about 1 year ago
- Status changed from To Do to In Progress
Updated by Kenneth Schuetz about 1 year ago
- Status changed from In Progress to Done
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