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Task #225
closedUser Story #355: Camera
Dynamic Isometric Camera
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want the camera to follow my character from an isometric perspective, so that I can clearly see my surroundings and interact with the game world.
Description¶
- The camera remains at an isometric angle while dynamically following the player.
- It smoothly adjusts to movement, maintaining a set distance.
- The perspective does not rotate freely but may adjust slightly for visibility.
Test Cases¶
- Verify that the camera follows the player smoothly without jittering.
- Ensure that the camera maintains a consistent isometric angle.
- Confirm that camera movement adapts to player speed without lagging.
- Validate that camera movement does not cause abrupt shifts or disrupt gameplay.v
- Ensure that camera settings allow for slight zoom or positioning adjustments if needed.
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 45 to 27
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 27 to -25
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Damon Simpson
- Estimated time set to 1:00 h
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 2 to 35
- Story Points set to 1
- Difficulty changed from Medium to Low
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #355
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Status changed from In Progress to Code Review
Updated by Kenneth Schuetz 3 months ago
- Status changed from Code Review to Done
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