Project

General

Profile

Actions

Task #275

closed

User Story #369: Music

Dynamic Music (Adaptive Audio System)

Added by Kenneth Schuetz 5 months ago. Updated about 1 month ago.

Status:
Done
Priority:
High
Assignee:
Category:
Music
Target version:
Start date:
02/17/2025
Due date:
02/23/2025
% Done:

0%

Estimated time:
10:00 h
Story Points:
Difficulty:
Hard
Blocked:
No

Description

User Story

As a player, I want the music to change dynamically based on my actions, so that I can experience more immersive and engaging audio transitions.

Description

  • Music adapts based on combat, exploration, or story events.
  • Transitions between states fade smoothly rather than abruptly cutting.
  • Dynamic tracks use layering techniques to blend multiple music states.

Test Cases

  • Verify that music changes correctly when entering/exiting combat.
  • Ensure that music transitions are smooth with no abrupt cuts.
  • Confirm that layered music (e.g., added percussion during combat) plays correctly.
  • Validate that music fades out when switching between areas or levels.
Actions #1

Updated by Karl Estabine 5 months ago

  • Position changed from 95 to 47
Actions #2

Updated by Kenneth Schuetz 4 months ago

  • Tracker changed from User Story to Task
  • Due date set to 02/17/2025
  • Parent task set to #369
  • Sprint changed from Product backlog to Beta Sprint
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 4 months ago

  • Assignee set to Joseph Fonck
  • Estimated time set to 10:00 h
Actions #4

Updated by Kenneth Schuetz 4 months ago

  • Due date changed from 02/17/2025 to 02/23/2025
Actions #5

Updated by Kenneth Schuetz about 1 month ago

  • Status changed from New to Done
Actions

Also available in: Atom PDF