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Task #286

closed

User Story #372: Player and Enemy Animations

Bomb Animations

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Blocked
Priority:
Medium
Category:
Player and Enemy Animations
Target version:
Start date:
02/17/2025
Due date:
% Done:

0%

Estimated time:
Story Points:
Difficulty:
Medium
Blocked:
Yes

Description

User Story

As a player, I want Bomb enemies to have clear visual indicators before they explode, so that I can react in time and avoid taking damage.

Description

  • Bombs have idle bouncing or floating animations.
  • Before exploding, they visually grow in size, flash, or shake to warn the player.
  • Explosion animations include particle effects and radius indicators.

Test Cases

  • Verify that Bombs idle and move smoothly within their area.
  • Ensure that Bombs change animation when preparing to explode.
  • Confirm that explosion effects trigger properly upon detonation.
  • Validate that player reactions (knockback, damage) align with the explosion timing.
Actions #1

Updated by Karl Estabine 3 months ago

  • Position changed from 106 to 54
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Parent task set to #372
  • Sprint changed from Product backlog to Beta Sprint
Actions #4

Updated by Kenneth Schuetz 3 months ago

  • Status changed from New to Blocked
  • Assignee set to Kenneth Schuetz
  • Blocked changed from No to Yes
Actions

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