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Task #309
openUser Story #356: Visual Effects
Explosion (Particle Effect)
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
1:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want explosions to have strong visual effects, so that I can see the impact of powerful attacks and area-based destruction.
Description¶
- Uses shockwave rings, debris, and fire particles.
- Explosion radius changes based on spell power or enemy attack.
- Triggers screen shake or post-processing effects.
Test Cases¶
Verify that explosions correctly trigger particle effects.
Ensure that explosions visually scale with intensity.
Confirm that screen shake and debris effects occur (if applicable).
Validate that performance impact remains stable.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/23/2025
- Parent task set to #356
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 1:00 h
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Beta Sprint
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