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Task #311

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User Story #356: Visual Effects

Fire (Particle Effect)

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
In Progress
Priority:
High
Category:
Visual Effects
Target version:
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:

0%

Estimated time:
1:00 h
Story Points:
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want realistic fire effects on spells and objects, so that I can experience visually engaging combat interactions.

Descripton

  • Fire particles flicker and change intensity based on spell strength.
  • Some fire effects linger and spread over time.
  • Works with Burning status effects.

https://youtu.be/kvTXWoD9Nso

Test Cases

  • Verify that fire effects change size/intensity dynamically.
  • Ensure that lingering fire fades naturally over time.
  • Confirm that burning status correctly triggers additional fire effects.
  • Validate that fire lighting affects surrounding objects dynamically.
Actions #1

Updated by Karl Estabine 3 months ago

  • Position changed from 131 to 67
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Due date set to 02/23/2025
  • Parent task set to #356
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz 3 months ago

  • Sprint changed from Product backlog to Beta Sprint
Actions #5

Updated by Kenneth Schuetz 3 months ago

  • Status changed from New to In Progress
Actions

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