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Task #320

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User Story #356: Visual Effects

Dark (Particle Effect)

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
In Progress
Priority:
Medium
Category:
Visual Effects
Target version:
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:

0%

Estimated time:
1:00 h
Story Points:
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want shadow-based effects to feel mystical and ominous, so that I can differentiate Dark magic from other elements.

Description

  • Includes smoke, void distortions, and shadow trails.
  • Some Dark spells consume nearby light sources.
  • Corruption effects spread outward with pulsating waves.

Test Cases

  • Verify that Dark magic effects fade in and out smoothly.
  • Ensure that spells using Dark energy distort nearby light sources.
  • Confirm that shadow trails linger for a short duration before fading.
  • Validate that Dark particle effects do not overlap excessively in combat.
  • [ ]
Actions #1

Updated by Karl Estabine 3 months ago

  • Position changed from 140 to 76
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Due date set to 02/23/2025
  • Parent task set to #356
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz 3 months ago

  • Sprint changed from Product backlog to Beta Sprint
Actions #5

Updated by Kenneth Schuetz 3 months ago

  • Status changed from New to In Progress
Actions

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