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Task #322
openUser Story #357: Game Feel
WebGL Control Optimization
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
5:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want controls to feel responsive and intuitive on WebGL, so that I can play the game smoothly in a browser.
Description¶
- Ensures consistent keybindings and mouse responsiveness.
- No input lag or unresponsive button presses.
- Controls remain functional even under WebGL constraints.
Test Cases¶
- Verify that all movement, spellcasting, and UI actions work in WebGL mode.
- Ensure that input delay is minimal and comparable to Desktop version.
- Confirm that key remapping works properly if applicable.
- Validate that WebGL build does not introduce unexpected control bugs.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/23/2025
- Parent task set to #357
- Sprint changed from Product backlog to Beta Sprint
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 5:00 h
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