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Task #90

Updated by Kenneth Schuetz 3 months ago

## User Story 
 As a **player**, I want    **to use spells Intent: 

 Allow the user to interact with stop playing the environment**, so that I can **solve puzzles and progress    through the game.** game momentarily 
 ## Description 
 * Certain spells interact with [ ] **Dependencies** 
   * [ ] Game objects (e.g. lightning activates machinery, water freezes lava). 
 (to pause updating) 
   * Some puzzles require a sequence of spell casts to solve. [ ] Basic Gameplay 
   
 * Players must experiment to fin solution. 
 ## Test [ ] **Test Cases 
 / Acceptance Criteria** 
   * [ ] Verify that spells can interact with environmental objects (e.g. fire can burn wooden doors). 
 Can the player pause the game at any point during gameplay? 
   * [ ] Ensure Does the game clearly indicate to the user that specific spell interactions unlock pathways or solve puzzles. 
 it is paused? 
   * [ ] Confirm that incorrect spells do not affect certain objects. 
 Does all of the gameplay stop while the game is paused? 
   * [ ] Validate that players can reset puzzle elements if they make a mistake. Does gameplay resume correctly when the game is unpaused? 
   * [ ] Does pressing the escape key while in game pause the gam

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