Task #90
Updated by Kenneth Schuetz 3 months ago
## User Story As a **player**, I want **to use spells Intent: Allow the user to interact with stop playing the environment**, so that I can **solve puzzles and progress through the game.** game momentarily ## Description * Certain spells interact with [ ] **Dependencies** * [ ] Game objects (e.g. lightning activates machinery, water freezes lava). (to pause updating) * Some puzzles require a sequence of spell casts to solve. [ ] Basic Gameplay * Players must experiment to fin solution. ## Test [ ] **Test Cases / Acceptance Criteria** * [ ] Verify that spells can interact with environmental objects (e.g. fire can burn wooden doors). Can the player pause the game at any point during gameplay? * [ ] Ensure Does the game clearly indicate to the user that specific spell interactions unlock pathways or solve puzzles. it is paused? * [ ] Confirm that incorrect spells do not affect certain objects. Does all of the gameplay stop while the game is paused? * [ ] Validate that players can reset puzzle elements if they make a mistake. Does gameplay resume correctly when the game is unpaused? * [ ] Does pressing the escape key while in game pause the gam