Task #151
Updated by Kenneth Schuetz 3 months ago
## User Story As Intent: Ensure all players can experience a **player**, I want to **unleash portion of the game without the need of an additional player on an online connection. Note on estimation: This is mostly a blast of wind verification at my target**, so that I can **push enemies back and interact with other elements**. ## Description - Fires a **quick burst the end of wind** for **single-target impact** or a **continuous wind stream** for sustained pressure. - **Pushes back enemies**, making it useful for **crowd control**. - **Water Interaction:** Combines with Water to create **Frozen**, immobilizing enemies. - **Earth Interaction:** Kicks up **dust the sprint and debris**, applying the **Blinded** effect needs little if any time dedicated to enemies. - **Fire Interaction:** Increases the **duration of Burning**, making fire effects last longer. ## Test Cases * [ ] Verify it. If an entire new mode needs to be created to support this then there should be other cards defining that **Gale Force deals wind-based damage** when hitting a target. mode. * [ ] Ensure that **Gale Force pushes back enemies** on impact. **Dependencies** * [ ] Confirm that **combining Gale Force with Water applies the Frozen effect**. Functional Product * [ ] Validate that **combining Gale Force with Earth creates dust, applying the Blinded effect**. **Test Cases / Acceptance Criteria** * [ ] Ensure that **combining Gale Force with Fire increases Can a player start the duration of Burning**. game without needing a second player? * [ ] Check that **Gale Force does not work if the Can a player is out of mana (if applicable)**. complete a game mode from start to finish without needing an additional player?