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Task #280

Updated by Kenneth Schuetz 3 months ago

## User Story 
 As a **player**, I want to **hear distinct sounds for spells** melee and ranged attacks**, so that I can **receive proper feedback on my spell weapon interactions**.  
 ## Description 
 - Spells Includes **swipes, impacts, and parry sounds** for melee weapons. 
 - Ranged weapons have both a cast **distinct projectile travel and impact sound hit sounds**. 
 - different elements have different audio ques Attacks on **different materials (wood, metal, stone)** produce unique sounds. 
 ## Test Cases 
 * [ ] Verify that **each weapon type has unique attack sounds**.   
 * [ ] Ensure that **impacts vary based on the target's material**.   
 * [ ] Confirm that **projectiles have distinct launch and impact sounds**.   
 * [ ] Validate that **blocking/parrying sounds trigger correctly**.

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