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Task ARCH-121

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Epic ARCH-176: Dialog System

NPC/Enemy Has Own Line of Dialog

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Priority:
High
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
6:00 h
Target version:
Category:
Dialog System
Story point estimate:
-

Description

User Story

As a player, I want each NPC and enemy to have unique lines, so that I can experience more variety and character personality.

Description

  • NPCs and enemies have distinct dialog lines.
  • Some lines change based on progress or events.
  • Supports randomized responses for variety.

Test Cases

  • Verify that each NPC/enemy has a unique line of dialog.
  • Ensure that dialog updates based on game progress (if applicable).
  • Confirm that randomized lines do not repeat too frequently.
  • Validate that enemies/NPCs react correctly to player actions.
Actions #1

Updated by Karl Estabine about 1 year ago

  • Translation missing: en.field_position changed from 125 to 63
Actions #2

Updated by Kenneth Schuetz about 1 year ago

  • Tracker changed from Epic to Task
  • Due date set to 02/23/2025
  • Parent task set to Epic ARCH-176: Dialog System
  • Translation missing: en.field_sprint changed from 6 to 8
Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Luis Restituyo
  • Estimated time set to 6:00 h
Actions #4

Updated by Kenneth Schuetz 10 months ago

  • Status changed from To Do to Done
Actions

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