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Task ARCH-128

closed

Epic ARCH-170: Visual Effects

Flamethrower (Particle Effect)v

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Priority:
High
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
Visual Effects
Story point estimate:
-

Description

User Story

As a player, I want Flamethrower spells to emit a continuous stream of fire, so that I can see the direction and intensity of my attack.

Description

  • Fire particles flow forward continuously while casting.
  • The fire stream widens or intensifies based on charge level.
  • Objects ignite upon contact, leaving behind burning embers.

https://youtu.be/COd5kAKac0U?t=32

Test Cases

  • Verify that Flamethrower particles animate smoothly without gaps.
  • Ensure that scaling effects adjust based on spell power.
  • Confirm that ignited objects remain visually on fire for a short duration.
  • Validate that FPS performance remains stable when using sustained fire attacks.
Actions #1

Updated by Karl Estabine about 1 year ago

  • Translation missing: en.field_position changed from 132 to 68
Actions #2

Updated by Kenneth Schuetz about 1 year ago

Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 8
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to In Progress
Actions #6

Updated by Kenneth Schuetz 10 months ago

  • Status changed from In Progress to Done
Actions

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