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Task ARCH-128
closedFlamethrower (Particle Effect)v
Status:
Done
Assignee:
Priority:
High
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want Flamethrower spells to emit a continuous stream of fire, so that I can see the direction and intensity of my attack.
Description¶
- Fire particles flow forward continuously while casting.
- The fire stream widens or intensifies based on charge level.
- Objects ignite upon contact, leaving behind burning embers.
https://youtu.be/COd5kAKac0U?t=32
Test Cases¶
- Verify that Flamethrower particles animate smoothly without gaps.
- Ensure that scaling effects adjust based on spell power.
- Confirm that ignited objects remain visually on fire for a short duration.
- Validate that FPS performance remains stable when using sustained fire attacks.
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 132 to 68
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-170: Visual Effects
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 1:00 h
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Status changed from To Do to In Progress
Updated by Kenneth Schuetz 10 months ago
- Status changed from In Progress to Done
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