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Task ARCH-34
closedPuzzles [implement objects from elemental puzzle solving]
Status:
Done
Assignee:
Priority:
Medium
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want to solve elemental-based puzzles, so that I can progress through the game and unlock new areas.
Description¶
- Puzzles require spells to interact with objects (e.g., Fire ignites torches, Water extinguishes flames).
- Some puzzles involve elemental combinations (e.g., Wind + Water = Freeze).
- Players must experiment to find the correct solution.
- Puzzle difficulty increases over time.
Test Cases¶
- Verify that spells interact with puzzle elements correctly (e.g., Fire ignites, Water freezes).
- Ensure that puzzles do not activate without the correct elemental interaction.
- Confirm that elemental combinations function properly in puzzles.
- Validate that solving puzzles triggers the intended outcome (e.g., opening doors, activating switches).
- Ensure that puzzles can be reset if the player fails.
- Check that puzzle difficulty scales appropriately in later levels.
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 35 to 12
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-182: Mechanics
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Subject changed from Puzzles to (10)Puzzles [implement objects from elemental puzzle solving]
- Assignee set to Damon Simpson
- Estimated time set to 10:00 h
Updated by Kenneth Schuetz about 1 year ago
- Subject changed from (10)Puzzles [implement objects from elemental puzzle solving] to Puzzles [implement objects from elemental puzzle solving]
Updated by Kenneth Schuetz about 1 year ago
- Status changed from To Do to In Progress
Updated by Kenneth Schuetz 10 months ago
- Status changed from In Progress to Done
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