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Task ARCH-44
closedDynamic Isometric Camera
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:00 h
Story Points:
1
Impediment:
No
Sprint:
Description
User Story¶
As a player, I want the camera to follow my character from an isometric perspective, so that I can clearly see my surroundings and interact with the game world.
Description¶
- The camera remains at an isometric angle while dynamically following the player.
 - It smoothly adjusts to movement, maintaining a set distance.
 - The perspective does not rotate freely but may adjust slightly for visibility.
 
Test Cases¶
- Verify that the camera follows the player smoothly without jittering.
 - Ensure that the camera maintains a consistent isometric angle.
 - Confirm that camera movement adapts to player speed without lagging.
 - Validate that camera movement does not cause abrupt shifts or disrupt gameplay.v
 - Ensure that camera settings allow for slight zoom or positioning adjustments if needed.
 
Updated by Kenneth Schuetz 9 months ago
- Sprint changed from Product backlog to Alpha Sprint
 - Position changed from 45 to 27
 
Updated by Kenneth Schuetz 9 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
 - Position changed from 27 to -25
 
Updated by Kenneth Schuetz 9 months ago
- Assignee set to Damon Simpson
 - Estimated time set to 1:00 h
 - Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
 - Position changed from 2 to 35
 - Story Points set to 1
 
Updated by Kenneth Schuetz 9 months ago
- Tracker changed from Epic to Task
 - Parent task set to #355
 - Standalone PBI deleted (
Yes) 
Updated by Kenneth Schuetz 9 months ago
- Status changed from To Do to In Progress
 
Updated by Kenneth Schuetz 9 months ago
- Status changed from In Progress to Review
 
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