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Task ARCH-97
closedEpic ARCH-187: Player and Enemy Audio
Enemy Wizard Audio Integration
Status:
Done
Assignee:
Priority:
High
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
6:00 h
Target version:
Category:
Player and Enemy Audio
Story point estimate:
-
Description
User Story¶
As a player, I want enemy Wizards to have distinct casting and combat sounds, so that I can anticipate their attacks and feel immersed in battle.
Description¶
- Wizards chant or vocalize before casting spells.
- Death sounds vary based on elemental affiliation.
- Combat sounds include defensive barriers, energy pulses, and teleportation effects.
Test Cases¶
- Verify that enemy Wizards vocalize before casting spells.
- Ensure that death sounds match the elemental theme of the Wizard.
- Confirm that special abilities (barriers, teleportation) trigger unique audio cues.
- Validate that enemy sounds do not overlap excessively in group battles.
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 101 to 51
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-187: Player and Enemy Audio
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Joseph Fonck
- Estimated time set to 6:00 h
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