Project

General

Profile

Actions

Task #266

closed

User Story #340: Environment / Levels

Progression-Based Level Unlocking

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Category:
Environment / Levels
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
4:00 h
Story Points:
2
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want to unlock levels after completing the previous ones, so that I can progress through the game in a structured way.

Description

  • Completing a level unlocks the next one in the sequence.
  • Some levels may require special conditions (e.g., defeating a Mini-Boss, collecting a key item).
  • Unlocked levels appear in the Level Select menu.

Test Cases

  • Verify that levels unlock correctly after completing the required previous level.
  • Ensure that locked levels cannot be accessed until unlocked.
  • Confirm that special conditions (e.g., boss fights, key items) correctly trigger level unlocks.
  • Validate that the Level Select menu updates dynamically.
Actions

Also available in: Atom PDF