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Task #77
closedUser Story #333: Player Actions / Interactivity
Casting Spells
Status:
Done
Priority:
High
Assignee:
Category:
Player Actions / Interactivity
Target version:
Start date:
02/10/2025
Due date:
% Done:
100%
Estimated time:
4:00 h
Story Points:
2
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to cast spells using different elements, so that I can attack enemies, interact with the environment, and solve puzzles.
Description¶
- Players can harness elemental magic to cast spells.
- Different elements cause different effects (fire burns, water douses, earth creates obstacles, etc.).
- Spells require mana and are cast using button inputs.
Test Cases¶
- Verify that the player can select an element and cast a spell.
- Ensure spells visually appear when cast.
- Validate that spells interact with the environment (e.g. fire burns wooden objects).
- Confirm that spells impact enemies based on elemental weakness.
- Check that mana depletes when a spell is cast and regenerates over time.
- Ensure that spellcasting fails when mana is insufficient.
Updated by Kenneth Schuetz 4 months ago
- Subject changed from Navigate the main menu to Player Actions / Interactivity
- Category changed from 27 to Player Actions / Interactivity
Updated by Kenneth Schuetz 4 months ago
- Subject changed from Player Actions / Interactivity to Casting Spells
- Description updated (diff)
- Priority changed from Medium to High
- Standalone PBI changed from No to Yes
Updated by Kenneth Schuetz 4 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
Updated by Kenneth Schuetz 4 months ago
- Assignee set to Karl Estabine
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 6 to 1
Updated by Kenneth Schuetz 4 months ago
- Tracker changed from User Story to Task
- Parent task set to #333
- Standalone PBI deleted (
Yes)
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