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Task #114

Updated by Kenneth Schuetz 3 months ago

## User Story 
 As a **player**, I want Intent: 

 Expand the variety of enemy types with unique behaviors, abilities and appearances.  
 Ensure each enemy type contributes to **engulf enemies in molten lava**, so that they **take high damage over time gameplay diversity and move more slowly**. 
 ##    Description 
 - Targets affected by **Molten Coating** take **high damage over time** challenge. 


 * [ ] **Dependencies** 
   * [ ] Functional AI 
   * [ ] Game Manager for Enemy spawning and experience a **slow effect**. 
 - **Achieved by combining Fire behavior control 
   * [ ] Finalized enemy models, animations and Earth**, creating molten lava on the target. VFX 

   
 - **Wind** extends the duration of the **Molten Coating**, making the effect last longer. 
 ## Test * [ ] **Test Cases 
 / Acceptance Criteria** 
   * [ ] Verify that **Molten Coating applies a damage-over-time effect** to the target. 
 Are all planned enemy types implemented with unique behaviors and abilities? 
   * [ ] Ensure that **Molten Coating reduces Do enemies have distinct attack patterns and movement behaviors? 
   * [ ] Are enemy movement speed**. animations smooth and appropriate for their actions ( attacking, dying, idling...)? 
 * [ ] Confirm that **Molten Coating has a Do all enemies use correct models, textures, and visual effect (e.g., glowing molten texture, fire particles, dripping lava)**. 
 effects without placeholders? 
   * [ ] Validate that **combining Fire and Earth successfully applies Do enemies interact correctly with the Molten Coating effect**. 
 player ( dealing damage, responding to attacks, following AI logic)? 
   * [ ] Ensure that **combining Molten Coating with Wind extends its duration**. Are all enemy types balanced according to gameplay requirements? 
 * [ ] Check that **Molten Coating expires after are there no issues when multiple enemies types are in the correct duration if no further interaction occurs**. 
 scene at the same time? 
   * [ ] Confirm that **fire-immune enemies do not take damage from Molten Coating (if applicable)**. Are there no warnings or errors in the unity console related to enemy behaviors, animations, or interactions? 
  

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