Actions
Task #114
closedUser Story #339: Range / Magic Mechanics
Molten Coating (Covered in Lava)
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
0:30 h
Story Points:
0.5
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to engulf enemies in molten lava, so that they take high damage over time and move more slowly.
Description¶
- Targets affected by Molten Coating take high damage over time and experience a slow effect.
- Achieved by combining Fire and Earth, creating molten lava on the target.
- Wind extends the duration of the Molten Coating, making the effect last longer.
Test Cases¶
- Verify that Molten Coating applies a damage-over-time effect to the target.
- Ensure that Molten Coating reduces enemy movement speed.
- Confirm that Molten Coating has a visual effect (e.g., glowing molten texture, fire particles, dripping lava).
- Validate that combining Fire and Earth successfully applies the Molten Coating effect.
- Ensure that combining Molten Coating with Wind extends its duration.
- Check that Molten Coating expires after the correct duration if no further interaction occurs.
- Confirm that fire-immune enemies do not take damage from Molten Coating (if applicable).
Updated by Kevin Winters 3 months ago
- Status changed from New to Selected for Sprint
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
Updated by Kenneth Schuetz 3 months ago
- Status changed from New to Selected for Sprint
PBI status auto updated to Selected for Sprint because at least one task wasn't on New status
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
PBI status auto updated to New because all tasks were on New status
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Menu system final look and functionality to Enemy Types (Extended)
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Enemy Types (Extended) to Molten Coating (Covered in Lava)
- Description updated (diff)
- Category set to Range / Magic Mechanics
- Priority changed from Medium to High
- Target version changed from Beta to Alpha
- Start date changed from 02/17/2025 to 02/10/2025
- Difficulty set to Hard
- Standalone PBI changed from No to Yes
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 13 to 10
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 10 to -8
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kevin Winters
- Estimated time set to 0:30 h
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 58 to 10
- Story Points set to 0.5
- Difficulty changed from Hard to Medium
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #339
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Status changed from In Progress to Done
Actions