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Task ARCH-100

closed

Added by Kenneth Schuetz about 1 year ago. Updated about 1 year ago.

Status:
Done
Assignee:
Priority:
High
Due date:
Start date:
02/10/2025
Sprint:
-
Estimated time:
2:00 h
Target version:
Category:
Player and Enemy Animations
Story point estimate:
-

Description

User Story

As a player, I want my character to have fluid animations for movement, combat, and interactions, so that I can experience smooth and immersive gameplay.

Description

  • The player has walking, running, dodging, spellcasting, and attack animations.
  • Getting hit triggers damage animations, while death animations vary based on the cause.
  • Animations should blend smoothly between different states.

Test Cases

  • Verify that movement animations transition smoothly between idle, running, and dodging.
  • Ensure that spellcasting animations match the elemental attack being used.
  • Confirm that getting hit plays the correct reaction animation.
  • Validate that death animations correctly trigger based on the type of defeat (normal, explosion, elemental effects, etc.).
Actions #1

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 7
  • Translation missing: en.field_position changed from 104 to 51
Actions #2

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 7 to 9
  • Translation missing: en.field_position changed from 51 to -49
Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from -49 to 16
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 16 to 15
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 15 to 14
Actions #6

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 14 to 15
Actions #7

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 15 to 16
Actions #8

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 16 to 17
Actions #9

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 17 to 18
Actions #10

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 18 to 19
Actions #11

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 19 to 20
Actions #12

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 20 to 21
Actions #13

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 21 to 22
Actions #14

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Karl Estabine
  • Estimated time set to 2:00 h
  • Translation missing: en.field_sprint changed from 9 to 7
  • Translation missing: en.field_position changed from 22 to 58
Actions #15

Updated by Kenneth Schuetz about 1 year ago

Actions #16

Updated by Karl Estabine about 1 year ago

  • Status changed from To Do to In Progress
Actions #17

Updated by Karl Estabine about 1 year ago

  • Status changed from In Progress to Review
Actions #18

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from Review to Done
Actions

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