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Task ARCH-127

closed

Epic ARCH-170: Visual Effects

Fire (Particle Effect)

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Priority:
High
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
Visual Effects
Story point estimate:
-

Description

User Story

As a player, I want realistic fire effects on spells and objects, so that I can experience visually engaging combat interactions.

Descripton

  • Fire particles flicker and change intensity based on spell strength.
  • Some fire effects linger and spread over time.
  • Works with Burning status effects.

https://youtu.be/kvTXWoD9Nso

Test Cases

  • Verify that fire effects change size/intensity dynamically.
  • Ensure that lingering fire fades naturally over time.
  • Confirm that burning status correctly triggers additional fire effects.
  • Validate that fire lighting affects surrounding objects dynamically.
Actions #1

Updated by Karl Estabine about 1 year ago

  • Translation missing: en.field_position changed from 131 to 67
Actions #2

Updated by Kenneth Schuetz about 1 year ago

Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 8
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to In Progress
Actions #6

Updated by Kenneth Schuetz 10 months ago

  • Status changed from In Progress to Done
Actions

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