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Task ARCH-129

closed

Epic ARCH-170: Visual Effects

Wind (Particle Effect)

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Priority:
Medium
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
Visual Effects
Story point estimate:
-

Description

User Story

As a player, I want Wind-based spells to have swirling air effects, so that I can see the impact of my abilities on the environment.

Description

  • Wind particles spiral, swirl, or ripple through the air.
  • Stronger spells create tornado-like vortex effects.
  • Wind distorts fog, dust, and loose objects in the environment.

Test Cases

  • Verify that wind effects scale correctly based on spell power.
  • Ensure that tornado and vortex effects animate in the intended direction.
  • Confirm that nearby objects react dynamically to Wind spells (if applicable).
  • Validate that particles fade naturally instead of abruptly disappearing
Actions #1

Updated by Karl Estabine about 1 year ago

  • Translation missing: en.field_position changed from 133 to 69
Actions #2

Updated by Kenneth Schuetz about 1 year ago

Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 8
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to In Progress
Actions #6

Updated by Kenneth Schuetz 10 months ago

  • Status changed from In Progress to Done
Actions

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