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Task ARCH-129
closedWind (Particle Effect)
Status:
Done
Assignee:
Priority:
Medium
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want Wind-based spells to have swirling air effects, so that I can see the impact of my abilities on the environment.
Description¶
- Wind particles spiral, swirl, or ripple through the air.
- Stronger spells create tornado-like vortex effects.
- Wind distorts fog, dust, and loose objects in the environment.
Test Cases¶
- Verify that wind effects scale correctly based on spell power.
- Ensure that tornado and vortex effects animate in the intended direction.
- Confirm that nearby objects react dynamically to Wind spells (if applicable).
- Validate that particles fade naturally instead of abruptly disappearing
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 133 to 69
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-170: Visual Effects
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 1:00 h
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Status changed from To Do to In Progress
Updated by Kenneth Schuetz 10 months ago
- Status changed from In Progress to Done
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