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Task ARCH-130
closedEarth (Particle Effect)
Status:
Done
Assignee:
Priority:
Medium
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want Earth spells to have dust, debris, and rock effects, so that I can see the force and weight of my attacks.
Description¶
- Rock-based attacks kick up dust and debris upon impact.
- Ground-based abilities crack or distort the terrain slightly.
- Earth magic effects persist momentarily to emphasize weight and mass.
Test Cases¶
- Verify that rock particles appear when Earth spells hit surfaces.
- Ensure that dust and debris match the spell’s direction and force.
- Confirm that terrain impact effects (cracks, displacement) appear correctly.
- Validate that particles decay naturally without lingering indefinitely.
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 134 to 70
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-170: Visual Effects
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 1:00 h
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Status changed from To Do to In Progress
Updated by Kenneth Schuetz 10 months ago
- Status changed from In Progress to Done
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