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Task ARCH-131

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Epic ARCH-170: Visual Effects

Water (Particle Effect)

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Priority:
Medium
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
Visual Effects
Story point estimate:
-

Description

User Story

As a player, I want Water-based spells to feel fluid and natural, so that I can see splashes, ripples, and mist effects when casting spells.

Description

  • Water spells emit mist, droplets, and waves upon impact.
  • Splashes create ripples when hitting surfaces.
  • Some spells generate steam when colliding with fire-based effects.

Test Cases

  • Verify that water particles animate realistically upon impact.
  • Ensure that ripples expand outward naturally when hitting the ground.
  • Confirm that water effects react properly with other elements (e.g., steam from fire).
  • Validate that water droplets fade naturally instead of disappearing suddenly.
Actions #1

Updated by Karl Estabine about 1 year ago

  • Translation missing: en.field_position changed from 135 to 71
Actions #2

Updated by Kenneth Schuetz about 1 year ago

Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 8
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to In Progress
Actions #6

Updated by Kenneth Schuetz 10 months ago

  • Status changed from In Progress to Done
Actions

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