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Task ARCH-136

closed

Epic ARCH-170: Visual Effects

Dark (Particle Effect)

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Priority:
Medium
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
Visual Effects
Story point estimate:
-

Description

User Story

As a player, I want shadow-based effects to feel mystical and ominous, so that I can differentiate Dark magic from other elements.

Description

  • Includes smoke, void distortions, and shadow trails.
  • Some Dark spells consume nearby light sources.
  • Corruption effects spread outward with pulsating waves.

Test Cases

  • Verify that Dark magic effects fade in and out smoothly.
  • Ensure that spells using Dark energy distort nearby light sources.
  • Confirm that shadow trails linger for a short duration before fading.
  • Validate that Dark particle effects do not overlap excessively in combat.
  • [ ]
Actions #1

Updated by Karl Estabine about 1 year ago

  • Translation missing: en.field_position changed from 140 to 76
Actions #2

Updated by Kenneth Schuetz about 1 year ago

Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 8
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to In Progress
Actions #6

Updated by Kenneth Schuetz 10 months ago

  • Status changed from In Progress to Done
Actions

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