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Task ARCH-138
closedWebGL Control Optimization
Status:
Done
Assignee:
Priority:
High
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want controls to feel responsive and intuitive on WebGL, so that I can play the game smoothly in a browser.
Description¶
- Ensures consistent keybindings and mouse responsiveness.
- No input lag or unresponsive button presses.
- Controls remain functional even under WebGL constraints.
Test Cases¶
- Verify that all movement, spellcasting, and UI actions work in WebGL mode.
- Ensure that input delay is minimal and comparable to Desktop version.
- Confirm that key remapping works properly if applicable.
- Validate that WebGL build does not introduce unexpected control bugs.
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 142 to 78
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-171: Game Feel
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 5:00 h
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