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Task ARCH-17

closed

Added by Kenneth Schuetz about 1 year ago. Updated about 1 year ago.

Status:
Impediment
Assignee:
Priority:
High
Due date:
Start date:
02/10/2025
Sprint:
-
Estimated time:
0:30 h
Target version:
Category:
Range / Magic Mechanics
Story point estimate:
-

Description

User Story

As a player, I want to use Luminal Arts to enhance my abilities and counter Dark enemies, so that I can weaken shadow-based foes and protect myself in combat.

Description

  • Light-based magic focuses on healing, purification, and radiant attacks.
  • Dark-aligned enemies take increased damage from Luminal Arts.
  • Some Light spells remove debuffs and negative status effects.
  • Certain abilities may create temporary shields or barriers for defense.
  • Luminal Arts can temporarily blind enemies, reducing their accuracy.

Test Cases

  • Verify that Light-based attacks deal increased damage to Dark enemies.
  • Ensure that Blinded status applies correctly when Light spells hit.
  • Confirm that certain Light spells remove debuffs as intended.
  • Validate that barrier effects correctly reduce incoming damage.
  • Ensure that visual and audio effects properly convey Light magic properties.
Actions #1

Updated by Kenneth Schuetz about 1 year ago

  • Subtask #133 added
Actions #2

Updated by Kenneth Schuetz about 1 year ago

  • Subtask #134 added
Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Subtask #135 added
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 17 to 18
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Subject changed from Play the game in a browser using WebGL to Music
Actions #6

Updated by Kenneth Schuetz about 1 year ago

  • Subtask deleted (#133)
Actions #7

Updated by Kenneth Schuetz about 1 year ago

  • Subtask deleted (#134)
Actions #8

Updated by Kenneth Schuetz about 1 year ago

  • Subtask deleted (#135)
Actions #9

Updated by Kenneth Schuetz about 1 year ago

  • Subject changed from Music to Luminal Arts (Light)
  • Description updated (diff)
  • Category set to Range / Magic Mechanics
Actions #10

Updated by Karl Estabine about 1 year ago

  • Translation missing: en.field_position changed from 18 to 8
Actions #11

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Kevin Winters
  • Priority changed from Medium to High
  • Estimated time set to 0:30 h
  • Translation missing: en.field_sprint changed from 6 to 7
  • Translation missing: en.field_position changed from 8 to 15
Actions #12

Updated by Kenneth Schuetz about 1 year ago

  • Target version changed from Beta to Alpha
  • Start date changed from 02/17/2025 to 02/10/2025
Actions #14

Updated by Kenneth Schuetz about 1 year ago

Actions #15

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to Impediment
  • Translation missing: en.field_sprint changed from 7 to 6
Actions

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