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Task ARCH-39
closedEpic ARCH-162: General Features
Enemy Weakness System
Status:
Done
Assignee:
Priority:
Medium
Parent task:
Due date:
Start date:
02/10/2025
Description
User Story¶
As a player, I want to exploit elemental weaknesses in enemies, so that I can deal more damage and fight strategically.
Description¶
- Certain enemies take increased damage from specific elements (e.g., Fire is strong against Ice enemies).
- Some enemies are immune or resistant to certain elements.
- Weaknesses are discoverable through combat or NPC hints.
Test Cases¶
- Verify that enemies take increased damage from their elemental weaknesses.
- Ensure that resistant enemies take reduced or no damage from specific elements.
- Confirm that visual/audio feedback indicates when an enemy is hit with an effective attack.
- Validate that enemies react differently based on their weaknesses (e.g., Frozen enemies shatter with Lightning).
- Ensure that players can discover weaknesses through combat or lore hints.
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_sprint changed from 6 to 7
- Translation missing: en.field_position changed from 40 to 25
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_sprint changed from 7 to 9
- Translation missing: en.field_position changed from 25 to -23
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from -23 to 42
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 42 to 41
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 41 to 40
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 40 to 41
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 41 to 42
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 42 to 43
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 43 to 44
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 44 to 45
Updated by Kenneth Schuetz about 1 year ago
- Translation missing: en.field_position changed from 45 to 46
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Damon Simpson
- Priority changed from High to Medium
- Estimated time set to 1:00 h
- Translation missing: en.field_sprint changed from 9 to 7
- Translation missing: en.field_position changed from 46 to 33
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Parent task set to Epic ARCH-162: General Features
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