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Task ARCH-39

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Epic ARCH-162: General Features

Enemy Weakness System

Added by Kenneth Schuetz about 1 year ago. Updated about 1 year ago.

Status:
Done
Assignee:
Priority:
Medium
Due date:
Start date:
02/10/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
General Features
Story point estimate:
-

Description

User Story

As a player, I want to exploit elemental weaknesses in enemies, so that I can deal more damage and fight strategically.

Description

  • Certain enemies take increased damage from specific elements (e.g., Fire is strong against Ice enemies).
  • Some enemies are immune or resistant to certain elements.
  • Weaknesses are discoverable through combat or NPC hints.

Test Cases

  • Verify that enemies take increased damage from their elemental weaknesses.
  • Ensure that resistant enemies take reduced or no damage from specific elements.
  • Confirm that visual/audio feedback indicates when an enemy is hit with an effective attack.
  • Validate that enemies react differently based on their weaknesses (e.g., Frozen enemies shatter with Lightning).
  • Ensure that players can discover weaknesses through combat or lore hints.
Actions #1

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 7
  • Translation missing: en.field_position changed from 40 to 25
Actions #2

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 7 to 9
  • Translation missing: en.field_position changed from 25 to -23
Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from -23 to 42
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 42 to 41
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 41 to 40
Actions #6

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 40 to 41
Actions #7

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 41 to 42
Actions #8

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 42 to 43
Actions #9

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 43 to 44
Actions #10

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 44 to 45
Actions #11

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 45 to 46
Actions #12

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Damon Simpson
  • Priority changed from High to Medium
  • Estimated time set to 1:00 h
  • Translation missing: en.field_sprint changed from 9 to 7
  • Translation missing: en.field_position changed from 46 to 33
Actions #14

Updated by Kenneth Schuetz about 1 year ago

Actions #15

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to Done
Actions

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