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Task ARCH-40
closedCheckpoint System
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
4:00 h
Story Points:
2
Impediment:
No
Sprint:
Description
User Story¶
As a player, I want to respawn at checkpoints when I die, so that I don’t lose all my progress in a level.
Description¶
- Checkpoints save progress in a level, allowing the player to respawn there upon death.
 - Some checkpoints are automatic, while others may be manual or limited-use.
 - Checkpoints restore health and mana, providing a recovery point.
 
Test Cases¶
- Verify that checkpoints save player progress correctly.
 - Ensure that the player respawns at the last activated checkpoint upon death.
 - Confirm that automatic checkpoints trigger at set locations.
 - Validate that manual checkpoints (if applicable) can only be used under certain conditions.
 - Ensure that checkpoints restore health and mana when activated.
 
Updated by Kenneth Schuetz 9 months ago
- Sprint changed from Product backlog to Alpha Sprint
 - Position changed from 41 to 26
 
Updated by Kenneth Schuetz 9 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
 - Position changed from 26 to -24
 
Updated by Kenneth Schuetz 9 months ago
- Assignee set to Joseph Fonck
 - Priority changed from High to Low
 - Estimated time set to 4:00 h
 - Story Points set to 2
 
Updated by Kenneth Schuetz 9 months ago
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
 - Position changed from 45 to 34
 
Updated by Kenneth Schuetz 9 months ago
- Tracker changed from Epic to Task
 - Parent task set to #347
 - Standalone PBI deleted (
Yes) 
Updated by Kenneth Schuetz 9 months ago
- Status changed from In Progress to Testing
 
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