Project

General

Profile

Actions

Task ARCH-46

closed

Epic ARCH-169: Camera

Obstruction Avoidance Camera

Added by Kenneth Schuetz about 1 year ago. Updated about 1 year ago.

Status:
Done
Assignee:
Priority:
High
Due date:
Start date:
02/10/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
Camera
Story point estimate:
-

Description

User Story

As a player, I want the camera to adjust when walls or obstacles block my view, so that I can always see my character clearly during gameplay.

Description

  • The camera automatically adjusts position or transparency to prevent walls from blocking visibility.
  • Walls or large objects may become semi-transparent when they obstruct the player's view.
  • The camera shifts slightly instead of clipping into objects.

Test Cases

  • Verify that the camera does not clip through walls or objects.
  • Ensure that walls/objects become semi-transparent when they block the player's view (if applicable).
  • Confirm that the camera smoothly adjusts position instead of making sudden movements.
  • Validate that camera shifts do not interfere with gameplay or cause disorientation.
  • Check that camera adjustments reset when the obstruction is cleared.
Actions #1

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 7
  • Translation missing: en.field_position changed from 47 to 28
Actions #2

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 7 to 9
  • Translation missing: en.field_position changed from 28 to -26
Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from -26 to 39
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 39 to 38
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 38 to 37
Actions #6

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 37 to 38
Actions #7

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 38 to 39
Actions #8

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 39 to 40
Actions #9

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 40 to 41
Actions #10

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 41 to 42
Actions #11

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 42 to 43
Actions #12

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 43 to 44
Actions #13

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Damon Simpson
  • Estimated time set to 1:00 h
  • Translation missing: en.field_sprint changed from 9 to 7
  • Translation missing: en.field_position changed from 44 to 36
Actions #14

Updated by Kenneth Schuetz about 1 year ago

Actions #15

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to In Progress
Actions #16

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from In Progress to Review
Actions #17

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from Review to Done
Actions

Also available in: Atom PDF

MstSage Entertainment Code Repo/Project Manager