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Task ARCH-46
closedObstruction Avoidance Camera
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:00 h
Story Points:
1
Impediment:
No
Sprint:
Description
User Story¶
As a player, I want the camera to adjust when walls or obstacles block my view, so that I can always see my character clearly during gameplay.
Description¶
- The camera automatically adjusts position or transparency to prevent walls from blocking visibility.
 - Walls or large objects may become semi-transparent when they obstruct the player's view.
 - The camera shifts slightly instead of clipping into objects.
 
Test Cases¶
- Verify that the camera does not clip through walls or objects.
 - Ensure that walls/objects become semi-transparent when they block the player's view (if applicable).
 - Confirm that the camera smoothly adjusts position instead of making sudden movements.
 - Validate that camera shifts do not interfere with gameplay or cause disorientation.
 - Check that camera adjustments reset when the obstruction is cleared.
 
Updated by Kenneth Schuetz 9 months ago
- Sprint changed from Product backlog to Alpha Sprint
 - Position changed from 47 to 28
 
Updated by Kenneth Schuetz 9 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
 - Position changed from 28 to -26
 
Updated by Kenneth Schuetz 9 months ago
- Assignee set to Damon Simpson
 - Estimated time set to 1:00 h
 - Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
 - Position changed from 44 to 36
 - Story Points set to 1
 
Updated by Kenneth Schuetz 9 months ago
- Tracker changed from Epic to Task
 - Parent task set to #355
 - Standalone PBI deleted (
Yes) 
Updated by Kenneth Schuetz 9 months ago
- Status changed from To Do to In Progress
 
Updated by Kenneth Schuetz 9 months ago
- Status changed from In Progress to Review
 
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