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Task ARCH-93
closedDynamic Music (Adaptive Audio System)
Status:
Done
Assignee:
Priority:
High
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want the music to change dynamically based on my actions, so that I can experience more immersive and engaging audio transitions.
Description¶
- Music adapts based on combat, exploration, or story events.
- Transitions between states fade smoothly rather than abruptly cutting.
- Dynamic tracks use layering techniques to blend multiple music states.
Test Cases¶
- Verify that music changes correctly when entering/exiting combat.
- Ensure that music transitions are smooth with no abrupt cuts.
- Confirm that layered music (e.g., added percussion during combat) plays correctly.
- Validate that music fades out when switching between areas or levels.
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 95 to 47
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/17/2025
- Parent task set to Epic ARCH-183: Music
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Assignee set to Joseph Fonck
- Estimated time set to 10:00 h
Updated by Kenneth Schuetz about 1 year ago
- Due date changed from 02/17/2025 to 02/23/2025
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