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Task ARCH-99

closed

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Assignee:
Priority:
High
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
8:00 h
Target version:
Category:
Player and Enemy Audio
Story point estimate:
-

Description

User Story

As a player, I want Mini-Bosses and the Final Boss to have unique audio cues, so that I can feel the intensity and scale of important battles.

Description

  • Bosses have unique intro sounds or voice lines.
  • Their attacks and phase transitions include distinct audio cues.
  • Defeating a boss triggers dramatic audio feedback.

Test Cases

  • Verify that each Boss fight starts with a unique audio cue.
  • Ensure that Boss abilities have powerful sound effects.
  • Confirm that phase transitions are marked with proper audio cues.
  • Validate that Boss death sounds are dramatic and distinct from normal enemies.
Actions

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