Chris Wilt
- Login: chriswilt_thunder
- Doer/Reviewer Post-it: Chris Wilt
- Registered on: 02/07/2025
- Last sign in: 02/15/2025
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 9 | 9 |
Reported issues | 0 | 0 | 0 |
Projects
Project | Roles | Registered on |
---|---|---|
Archmage | Developer | 02/07/2025 |
Unity RPG Core Combat: Make Your Own RPG Combat System | Developer | 02/15/2025 |
Activity
03/03/2025
- 01:37 AM Archmage Revision 502a5729 (archmage): Update Level3.unity
- Fixed Level 3 Inventory not showing on button press.
03/02/2025
- 05:49 AM Archmage Revision 3795c064 (archmage): Changed Spawn Rate for Items for Prefabs
- 05:42 AM Archmage Revision 3f056b83 (archmage): Added Boots With updated +2 movement speed
- 05:23 AM Archmage Revision 4eb12d6f (archmage): Fixed another issue in level 4 causing the player to not see the item stats
- Level is now working with the inventory system correctly
- 05:16 AM Archmage Revision b6c7c154 (archmage): (Fixed BUG) Level 4 had the inventory object set wrong on the player causing the player not able to open inventory
- 05:05 AM Archmage Revision c9b82e49 (archmage): Fixed Main Menu for Different Aspect Ratios and Resolutions
- changed the menu canvas to size with the player screen size, referencing 1920 x 1080, and to shrink to fit, or expand...
- 04:52 AM Archmage Revision eda17f35 (archmage): Added Inventory HOW TO USE
- added inventory how to use, creating a simple layout, as well as got rid of the other menus buttons i unfortunately d...
03/01/2025
- 06:46 AM Archmage Revision f889a8e6 (archmage): Merge branch 'feature/Interactable_Menu' into development
- 06:44 AM Archmage Revision af93f7f2 (archmage): Added a log to the player UI and fixed Using pause and inventory buttons
- Added a log to the player UI and fixed Using pause and inventory buttons
02/28/2025
- 07:05 AM Archmage Revision 0d8d2865 (archmage): Interaction Menu Built and Working
- Interaction menu works with Chests to know how to use, will be implementing a info log to the player UI to know when ...
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