Project

General

Profile

Actions

Task #136

closed

User Story #339: Range / Magic Mechanics

Umbral Arts (Dark)

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Blocked
Priority:
High
Assignee:
Category:
Range / Magic Mechanics
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
0:30 h
Story Points:
0.5
Difficulty:
Low
Blocked:
Yes

Description

User Story

As a player, I want to use Umbral Arts to weaken and disrupt my enemies, so that I can debuff Light enemies and gain an advantage in battle.

Description

  • Dark magic focuses on cursing, draining, and shadow-based attacks.
  • Light-aligned enemies take extra damage from Umbral Arts.
  • Some Dark spells apply debuffs like Weakened or Mana Drain.
  • Certain abilities may inflict damage over time (corruption effects).
  • Umbral Arts can reduce enemy healing effects, making combat more difficult for Light Wizards.

Test Cases

  • Verify that Dark-based attacks deal increased damage to Light enemies.
  • Ensure that Weakened status applies correctly when Dark spells hit.
  • Confirm that Mana Drain properly reduces enemy mana upon hit (if applicable).
  • Validate that healing reduction effects apply correctly against Light-based abilities.
  • Ensure that Dark magic visual/audio effects are distinct from other elements.
Actions #1

Updated by Kenneth Schuetz 3 months ago

  • Subtask #137 added
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 18 to 19
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Subject changed from Controls to function and be comfortable when playing the game on the WebGL build to Player and Enemy Audio
Actions #4

Updated by Kenneth Schuetz 3 months ago

  • Subtask #164 added
Actions #5

Updated by Kenneth Schuetz 3 months ago

  • Subtask deleted (#137)
Actions #6

Updated by Kenneth Schuetz 3 months ago

  • Subtask deleted (#164)
Actions #7

Updated by Kenneth Schuetz 3 months ago

  • Subject changed from Player and Enemy Audio to Umbral Arts (Dark)
  • Description updated (diff)
  • Category set to Range / Magic Mechanics
  • Start date set to 02/17/2025
  • Difficulty set to Medium
  • Standalone PBI changed from No to Yes
Actions #8

Updated by Karl Estabine 3 months ago

  • Position changed from 19 to 9
Actions #9

Updated by Kenneth Schuetz 3 months ago

  • Assignee set to Kevin Winters
  • Priority changed from Medium to High
  • Estimated time set to 0:30 h
  • Sprint changed from Product backlog to Alpha Sprint
  • Position changed from 9 to 16
  • Story Points set to 0.5
Actions #10

Updated by Kenneth Schuetz 3 months ago

  • Target version changed from Beta to Alpha
  • Start date changed from 02/17/2025 to 02/10/2025
Actions #11

Updated by Kenneth Schuetz 3 months ago

  • Difficulty changed from Medium to Low
Actions #12

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Parent task set to #339
  • Standalone PBI deleted (Yes)
Actions #13

Updated by Kenneth Schuetz 3 months ago

  • Status changed from New to Blocked
  • Sprint changed from Alpha Sprint to Product backlog
  • Blocked changed from No to Yes
Actions

Also available in: Atom PDF