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Task #245

closed

User Story #351: Items

Inventory System

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Assignee:
Category:
Items
Target version:
Start date:
02/10/2025
Due date:
% Done:

100%

Estimated time:
4:00 h
Story Points:
2
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want to store and manage my items in an inventory, so that I can use them when needed and track what I have collected.

Description

  • Players can store collected items in an inventory.
  • The inventory categorizes items (e.g., Consumables, Quest Items, Spell Scrolls).
  • Items can be used, discarded, or examined from the inventory menu.
  • The UI updates dynamically to show the player’s current items.

Test Cases

  • Verify that items are correctly stored in the inventory upon collection.
  • Ensure that items remain in the inventory until used or discarded.
  • Confirm that the inventory UI updates when new items are added or removed.
  • Validate that players can use, equip, or drop items from the inventory menu.
  • Ensure that item descriptions and effects are clearly displayed in the UI.
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