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Task #280

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User Story #373: Player and Enemy Audio

Spells Audio

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
New
Priority:
Medium
Category:
Player and Enemy Audio
Target version:
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:

0%

Estimated time:
6:00 h
Story Points:
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want to hear distinct sounds for spells so that I can receive proper feedback on my spell interactions.

  • Spells have both a cast and impact sound
  • different elements have different audio ques

Test Cases

  • Verify that each weapon type has unique attack sounds.
  • Ensure that impacts vary based on the target's material.
  • Confirm that projectiles have distinct launch and impact sounds.
  • Validate that blocking/parrying sounds trigger correctly.
Actions #1

Updated by Karl Estabine 3 months ago

  • Position changed from 100 to 50
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Due date set to 02/23/2025
  • Parent task set to #373
  • Sprint changed from Product backlog to Beta Sprint
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Subject changed from Weapon Audio to Spells Audio
  • Description updated (diff)
  • Assignee set to Kenneth Schuetz
  • Estimated time set to 6:00 h
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