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Task ARCH-38

closed

Added by Kenneth Schuetz about 1 year ago. Updated about 1 year ago.

Status:
Done
Assignee:
Priority:
Low
Due date:
Start date:
02/10/2025
Sprint:
-
Estimated time:
1:00 h
Target version:
Category:
General Features
Story point estimate:
-

Description

User Story

As a player, I want to see and hear feedback when dealing or taking damage, so that I can better understand combat interactions.

Description

  • When dealing damage, enemies flinch, flash, or emit a hit effect.
  • When taking damage, the player flashes, shakes the screen slightly, or plays a damage sound.
  • Hit reactions scale with impact, meaning stronger hits create stronger reactions.

Test Cases

  • Verify that enemies visually react when hit (flinching, flashing, or stagger effects).
  • Ensure that player damage feedback (screen shake, flash, sound effects) activates on hit.
  • Confirm that stronger attacks result in more pronounced hit reactions.
  • Validate that hit sound effects are distinct for different attack types.
  • Ensure that hit reactions do not interfere with gameplay responsiveness.
Actions #1

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 6 to 7
  • Translation missing: en.field_position changed from 39 to 24
Actions #2

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_sprint changed from 7 to 9
  • Translation missing: en.field_position changed from 24 to -22
Actions #3

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from -22 to 43
Actions #4

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 43 to 42
Actions #5

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 42 to 41
Actions #6

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 41 to 42
Actions #7

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 42 to 43
Actions #8

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 43 to 44
Actions #9

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 44 to 45
Actions #10

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 45 to 46
Actions #11

Updated by Kenneth Schuetz about 1 year ago

  • Translation missing: en.field_position changed from 46 to 47
Actions #12

Updated by Kenneth Schuetz about 1 year ago

  • Assignee set to Damon Simpson
  • Priority changed from High to Low
  • Estimated time set to 1:00 h
  • Translation missing: en.field_sprint changed from 9 to 7
  • Translation missing: en.field_position changed from 47 to 32
Actions #13

Updated by Kenneth Schuetz about 1 year ago

Actions #14

Updated by Kenneth Schuetz about 1 year ago

  • Status changed from To Do to Done
Actions

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