Actions
Task ARCH-38
closedEpic ARCH-162: General Features
Hit Reactions
Status:
Done
Assignee:
Priority:
Low
Parent task:
Due date:
Start date:
02/10/2025
Description
User Story¶
As a player, I want to see and hear feedback when dealing or taking damage, so that I can better understand combat interactions.
Description¶
- When dealing damage, enemies flinch, flash, or emit a hit effect.
- When taking damage, the player flashes, shakes the screen slightly, or plays a damage sound.
- Hit reactions scale with impact, meaning stronger hits create stronger reactions.
Test Cases¶
- Verify that enemies visually react when hit (flinching, flashing, or stagger effects).
- Ensure that player damage feedback (screen shake, flash, sound effects) activates on hit.
- Confirm that stronger attacks result in more pronounced hit reactions.
- Validate that hit sound effects are distinct for different attack types.
- Ensure that hit reactions do not interfere with gameplay responsiveness.
Actions