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Task ARCH-56
closedEpic ARCH-190: World Obstacles
Pressure Spikes
Status:
Done
Assignee:
Priority:
Medium
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want to avoid spikes that activate when I step on or near them, so that I can time my movements carefully to progress without taking damage.
Description¶
- Spikes trigger based on player movement, either when stepped on or when entering a detection zone.
- Some spikes retract after a delay, allowing for timed movement.
- Spikes may reset after activation, requiring players to wait for a safe window.
Test Cases¶
- Verify that Pressure Spikes trigger when the player steps on or near them.
- Ensure that players take damage if hit by the spikes when they extend.
- Confirm that spikes retract properly after activation.
- Validate that Pressure Spikes reset after a set period.
- Do the spikes retract back into the holes after a little time?v
- Ensure that some Pressure Spikes have different activation patterns in later levels.
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 57 to 26
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-190: World Obstacles
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Status changed from To Do to Review
- Assignee set to Karl Estabine
- Estimated time set to 2:00 h
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