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Task ARCH-96

closed

Added by Kenneth Schuetz about 1 year ago. Updated 10 months ago.

Status:
Done
Priority:
Medium
Due date:
02/23/2025
Start date:
02/17/2025
Sprint:
-
Estimated time:
6:00 h
Target version:
Category:
Player and Enemy Audio
Story point estimate:
-

Description

User Story

As a player, I want to hear distinct sounds for spells so that I can receive proper feedback on my spell interactions.

  • Spells have both a cast and impact sound
  • different elements have different audio ques

Test Cases

  • Verify that each weapon type has unique attack sounds.
  • Ensure that impacts vary based on the target's material.
  • Confirm that projectiles have distinct launch and impact sounds.
  • Validate that blocking/parrying sounds trigger correctly.
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