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Task ARCH-98
closedEpic ARCH-187: Player and Enemy Audio
Enemy Reactions & Taunts
Status:
Impediment
Assignee:
Priority:
Medium
Parent task:
Due date:
02/23/2025
Start date:
02/17/2025
Description
User Story¶
As a player, I want enemies to react dynamically to combat, so that I can feel more engaged and challenged during encounters.
Description¶
- Some enemies taunt the player when dodging or avoiding attacks.
- Enemies react to getting hit (grunts, pain sounds, defensive postures).
- Certain enemies call for reinforcements when low on health.
Test Cases¶
- Verify that taunt audio plays when enemies successfully evade attacks.
- Ensure that getting hit triggers distinct reaction sounds.
- Confirm that low-health enemies can vocalize to summon reinforcements.
- Validate that reaction sounds do not overlap too frequently
Updated by Karl Estabine about 1 year ago
- Translation missing: en.field_position changed from 102 to 52
Updated by Kenneth Schuetz about 1 year ago
- Tracker changed from Epic to Task
- Due date set to 02/23/2025
- Parent task set to Epic ARCH-187: Player and Enemy Audio
- Translation missing: en.field_sprint changed from 6 to 8
Updated by Kenneth Schuetz about 1 year ago
- Status changed from To Do to Impediment
- Assignee set to Kenneth Schuetz
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